State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · January 2022

Top 5 Stickman Games on Android in Algeria for Q4 2021

Discover the performance of the top 5 Stickman games on Android in Algeria during Q4 2021, focusing on weekly downloads, revenue, and active users.

Top 5 Stickman Games on Android in Algeria for Q4 2021

In Q4 2021, the performance of the top 5 Stickman games on the Android platform in Algeria varied significantly, with some games showing remarkable engagement and others struggling to maintain their user base. Below, we provide a detailed overview of their weekly downloads, revenue, and active users.

Stick War: Legacy from Max Games Studios experienced a steady increase in weekly downloads, peaking at around 12K in the final week of December. The game’s active user base also saw a healthy rise from 45.7K in late September to approximately 49.4K by the end of the quarter. Revenue, however, remained minimal, with only a slight uptick in mid-October reaching $9.

Stick Shadow: War Fight by Reed Been showed a declining trend in active users, dropping from 14.6K in late September to around 11K by the end of December. Weekly downloads also mirrored this trend, starting at 475 and ending at 312. The game did not generate any revenue during this period.

The Archers 2: Stickman Game by BYV had a fluctuating download rate, starting with 3.1K in late September, dipping to 931 in early November, and then recovering to 1.6K by the end of December. Active users saw a decline from 19.4K to around 13.1K over the quarter. Revenue for this game remained non-existent during this period.

Stick Rope Hero Superhero Game from Game Kraft Studios saw a notable increase in weekly downloads towards the end of the year, reaching 3.5K in the last week of December. The active user base also increased significantly from 974 in late September to approximately 2.4K by the end of December. There was no revenue generated during this period.

Stickman Hook by Madbox experienced a steady rise in weekly downloads, peaking at 1.5K in the week of December 20. Active users also increased from 3.4K in late September to about 4.2K by the end of December. Similar to most other games, revenue for Stickman Hook remained at zero throughout the quarter.

These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower’s platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: January 2022